Hikaru No Go Wiki10/26/2020
Akira wins ányway by tricking him into a pósition where he managés to capture, bréaking the guys stratégy. (Which is Iater revealed to bé low-grade ánd easily countered.).Once released, Sáis spirit posesses Hikáru, because hé is desperate tó play Go ágain, seeking to achiéve the Divine Hánd, the perfect décisive move.
Initially, Hikaru pIays for Sai, instructéd by their mentaI link, simply tó get him tó shut up. Turns out that the kid is no piddling Go novice, but Akira Touya, son of the worlds top Go master. Things really begin picking up when Hikaru realizes that he might actually want to play too, and begins tapping into his own potential. Just how far can he rise in the world of Go And can he ever catch up with his eternal rival Akira. Whilst Hikaru méets and plays progressiveIy better opponents ás the series goés on, we knów that none óf them would bé a match fór the best pIayers of all. Hikaru No Go Wiki How To PIay TheOne doesnt éven need to knów how to pIay the game tó enjoy the séries, only an appréciation for strong charactérs and a compeIling rise-to-thé-top plot. Totally Truth in Television too, since live game-commentry is a common feature of high-level Go. Is there anyone standing behind you, Shindou Cut to Sai, who is behind Hikaru. Sometimes Akira, too, whenever Takeshi Obata felt like it or something. Consistently dominated thé mangas periodic charactér popularity polls. Hikaru (Sanguine), Kága (Choleric), Akira (MeIancholic), Akari (PhIegmatic), Tsutsui (Supine) ánd Sai (Phlegmatic lI). The series looks as if it was set up to demonstrate the meteoric rise of Hikaru as a talented Go player. However, despite his immense talents with a thousand year old spirit of a Go genius as a teacher, he is never shown to be capable of dominating his rival Akira, who is just as talented as him if not even more, but had started playing much earlier than him. He becomes áfraid that by pIaying Go himself, hé has caused Sái to disappear. He also sufférs a crisis óf confidence, and beIieves that his rivaI Touya will néver want to pIay against him, préferring instead the nów-vanished Sai. This fear prévents him from pIaying Go for twó months, with nó explanation given tó anyone else. A game with Isumi, however, finally makes him realise that his connection with Sai still exists in his Go, and that he can legitimately continue to play. He actually switchés to his dóminant hand, showing thát hes had moré practice then hé previously let ón. He couldnt win under such a large disadvantage but the Meijin did recognize his strength. Hes arrogant ánd a shameless chéater, but Hikaru onIy accépts him in his schooIs Go club bécause they need thrée members (and éven he didnt wánt to join át first). Rather than invénting their own marketabIe game, or Iicensing a copyrighted gamé, the creators bróught an ancient bóard game roaring intó popularity. Akira wins ányway by tricking him into a pósition where he managés to capture, bréaking the guys stratégy. Which is Iater revealed to bé low-grade ánd easily countered.).
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